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heg5361

Shader Update

Figured out how to use the Halftone OSL with aiToon in Maya. Changed the dots to lines, and with some more finagling I think it is super close to the effect I want.



I also tested it with the WIP Set, and added the model in just to see contrast and what needs to be changed.


Reference pictures:

And some other random tests from the Animatic:



This is the Node Editor Shader Network I used. From the Autodesk Help files website, using their Halftone OSL shader.












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