top of page

Shader Update

  • heg5361
  • Nov 22, 2022
  • 1 min read

Figured out how to use the Halftone OSL with aiToon in Maya. Changed the dots to lines, and with some more finagling I think it is super close to the effect I want.



I also tested it with the WIP Set, and added the model in just to see contrast and what needs to be changed.


Reference pictures:

And some other random tests from the Animatic:



This is the Node Editor Shader Network I used. From the Autodesk Help files website, using their Halftone OSL shader.












Recent Posts

See All
4.23

Unsure about the opening bit, and needs a sound update. Might revisit the words and such, and gotta finish the credits.

 
 
 

Comments


  • LinkedIn
  • Vimeo

©2021 by Holland Gillis. Proudly created with Wix.com

bottom of page